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Sphere on Spiral Stairs

Maya Interface Tour:  

TimeLine, Graph Editor, key frames, Manual & Auto keying, Settings in Preferences setting project to 24fps and in real time.

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3D Balls in Rainbow Background
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I learn how to use rigged ball it's all controls and how to present the animation (presentation) using maya lighting, setting up cameras, environment and some render settings.

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Renering in maya.jpg

I was introduced to flour rig, understanding different rig controls like Placement control, Axis orientation, top_control, squash n stretch, leg posing, shoulder control, dynamic posing, weight shift.

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Riging hand.PNG
Riging hand animation.PNG

Week 4: Inverse Kinematics | Animation Output

This week I learn about: -

  • Difference between FK (Forward Kinematics) and IK (Inverse Kinematics) for animation.

  • Creating a complex IK control rig for legs.

  • Creating a leg rig using basic geometry, IK controls and NURBS controls for animation.

  • Creating a basic leg animation using Maya's key controls.

Difference B/W (FK) and (IK)

Difference-between-IK-and-FK-solutions-for-robotic-motion-IK-interactively-moves-all-the.j

IK basic rigging.

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Week 5: Week 5: Posing and ‘Head turn’

           This week I learn about: -

  • Advanced Character Rigs (Eleven Rig)

  • Dynamic Rig Posing

  • Animating a head turn.

Character rig 

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Dynamic Posing

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Head Turn and posing

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Dynamic Posing Examples

Assignment 1: Basic Weight Mechanics breakdowns

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Assignment 1: Basic Weight Mechanics

Metal Ball, Rubber ball, balloon Interaction

Week 6-7 - Walk Cycle

In Week 6 we looked at blocking poses for a walk animation and in Week 7 we expanded our learning by reviewing strategies to refine and polish our animations

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first pose and rig the box using locators and parent control

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blend parent key 0 from 1 to disconnect the object

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Error Correction

Breakdown

First i selected the bukid rig. Then using reference i created weight and done basic posing of the character

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Done some blockout poses. I created locators and parents them with the rig.

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Then i done walk cycle of this character like its going towards the weight

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4 walk.png
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REFERENCE

Final Assignment 02

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MBP
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OY

Idea: Podcast

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I started by setting up a scene according to my reference

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Refrence/Idea

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COMPARISION

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