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Week 1:

Interface.jpg

Setting_project_directory

  1. Placing the cursor In Property Pannel press (S) to open Project Setting. 

  2. In Project directory find the path or location of the project as shown in video this can solve error or missing file problem.

  3.  We can see Frame Range, fps, Video full size format match with the video imported. for example, if video format is 1080p set full size format to 1080p.

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MERGE NODE

1. To Bring Merge node press "M" in Node Graph.

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2.  Merge Node Combines Foreground Elements to Background. (FG to BG)

M node.PNG
Merge Node.PNG

Exercises

01

Task_1.PNG
Task_1 comp.PNG

02

Task_2 FG.PNG
Task_2 comp.PNG
Task_3.PNG

03

Task_3 BG.PNG
Task_3 comp.PNG

How to Import Image Sequence using Read node? 

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1. Press "R" in node graph to bring "Read node"

2. In File locate the image sequence directory and open it. for example here i import balls_roto.####.jpg

3. Other way is to drag and drop file directly into the nuke.

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How to Save your file properly in Systematic Industry standard naming style? 

1.  For Example Project Folder name is Nuke_roto_basics/Shots/Balls. 

2. In this Folder create new folder Rename it to "DATA" then inside data create new folder name COMP.

3. Name the project file as Balls_v001_01. So, it will look like: -

(Balls/DATA/COMP/Balls_v001_01)

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Week 2: My Recording 

ROTO NODE :

1.Press "o" in node graph to bring "Roto Node"
Roto.PNG
Roto.PNG

This week I worked on Hand and learn about how to breakdown roto shapes, Deal with motion blur, image sequence(.dpx), Aovs and some quite interesting stuffs in Nukex.

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Roto tools.PNG
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To Turn on Motion Blur after completing animation go to: -
(Properties- Roto node selected- Motion blur and toggle on Motion Blur). (After that if you can't find keys, you need to switch back to Roto node) (note: Roto shape must be selected.

To Move Anchor point press "CTRL" and place it to where we need to make center of rotation then match the shape with footage: - 
(
If you found jerky moment, use shift to make moment smooth)

In this week I work on different keying techniques using luma keyer, Croma keying, garbage matte, premult, keying vs Roto

Premult Node

image_2022-10-28_165546353.png

The Premult node multiplies the RGB layers by the alpha layer. With the result that transparency becomes visible in the viewer.​

  • The Premult node works by multiplying the RGB channels by the alpha channel.​

  • Where it is black  (0) it is transparent​

  • Where it is white (1) it is opaque, ie the image is visible​

  • When it is a value in between (ie 0.5) it will be partially transparent​

Luma Key

image_2022-10-28_172152381.png
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Keyer(Luminance key)(alpha)

Luma key.PNG

use Merge and attached roto node(alpha)

Luma key_roto.PNG

For garbage use Stensil operation in merge node to cut out 

Luma key_roto_stensil.PNG
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use copy node to bring together channels rgb+alpha then use premult (multiply rgb with alpha)

Luma key_roto_k_premult.PNG
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final.PNG

Practise

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hw.PNG
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Keylight

keylight.PNG
lady comp green.PNG
lady comp final.PNG
lady comp.PNG

Homework

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In this week I work on different keying techniques using luma keyer, Croma keying, garbage matte, premult, keying vs Roto

Grade Node

Grade node.PNG

The Premult node multiplies the RGB layers by the alpha layer. With the result that transparency becomes visible in the viewer.​

  • The Premult node works by multiplying the RGB channels by the alpha channel.​

  • Where it is black  (0) it is transparent​

  • Where it is white (1) it is opaque, ie the image is visible​

  • When it is a value in between (ie 0.5) it will be partially transparent​

Aces Color Space

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Color Grading

Capture 1_1.PNG
Capture 1_2.PNG
Capture 1.PNG

Luminance (Lift)

Color(Multiply)

"Y"

BG.PNG
Capture2_02_1_result.PNG
Capture2_02.PNG
Capture2_02_1.PNG
BG.PNG
Capture2_03_result.PNG
Capture2_03.PNG

BG

FINAL

0.PNG
Footage.PNG
final.PNG
BG Grade.PNG
Statue_grading_v01.PNG
Endpost_comp_v01.PNG
Settlement.PNG
small bridge.PNG

Week 7: Advanced Keying

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WEEK 7 -  TRACKING IN NUKE

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ONE POINT TRACK

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CORNERPIN 2D

TWO POINT TRACK

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Week 9: Cleanup and Patch repair

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Week 10: Key Skills recap

“DOUBLE CLICK HERE OR CLICK EDIT TEXT TO ADD SOME POSITIVE FEEDBACK ABOUT YOUR SERVICES"

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LOGO REMOVAL 

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Week 11: Complex Cleanup

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CLEANUP OF MOVING WATER

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Indy_Jones Workshop

JOSH PARKS MASTERCLASS

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CHANNELS.PNG
Blood flow.PNG
Gun_Smoke.PNG
Muzzle_Flash.PNG
Camera_Shake.PNG
vignette effect.PNG

Rope_Shot

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Capture.PNG
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CLEAN PLATE

cleanplate.PNG

FINAL COMP

comp.PNG

Assisgnment 1 idea

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lower the grade (light)

blue lightup more 

play with lighting in bg blues

make logo blur 

make the keygood

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Preparation of idea

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FINAL WORKS

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